The Fates Arcs: Conquest, Revelation, and Dragon
A royal exchange sparks a war of nations, forcing one soul to choose between blood and duty.
The Fates Arcs represent a pivotal trilogy within the Fire Emblem narrative, centering on the conflict between the continent of Hoshido and the island nation of Nohr. Triggered by a failed assassination attempt on King Garon—where Corrin is sent to kill him but is stopped by Princess Azura—the story follows Corrin, a prince/princess of Nohr raised in Hoshido. Unlike previous entries where the protagonist leads an army from the start, this saga explores themes of identity, family betrayal, and the cost of war through three distinct narrative paths: Birthright, Conquest, and Revelation.
- Key Antagonists
- Xander (Conquest), Anankos and his possessed forms (Revelation)
Lore & Background
The narrative diverges based on Corrin's allegiance, revealing that the conflict is manipulated by darker forces. In the Conquest path, Corrin joins their Nohrian siblings to conquer Hoshido, only to discover the manipulative influence of the dragon Anankos and Xander. Revelation flips this dynamic, with Corrin uniting both Hoshido and Nohr against the true enemy, Anankos, rather than aiding one side against the other. There is no separate 'Dragon' arc; instead, Revelation acts as the third path where Corrin rejects the choice between Hoshido and Nohr to confront the true enemy directly.
In Their Own Story
The rain fell softly on the gardens of Hoshido's capital, a stark contrast to the tension that had settled over the palace. Corrin stood by the window, watching the distant mountains where the Nohrian army was rumored to be gathering. The scent of cherry blossoms was heavy in the air, masking the metallic tang of impending bloodshed. A shadow moved behind them—Camilla, her violet eyes sharp with a mix of affection and warning. 'The choice you make today,' she whispered, her voice barely audible over the storm, 'will not just decide who rules these lands, but who you truly are.' The weight of two kingdoms rested on their shoulders, and the path ahead was shrouded in mist.
Reader's Guide
The story begins with Corrin's arrival in Hoshido, where they befriend Prince Ryoma. After Mikoto is killed by a poisoned blade wielded by Xander during a diplomatic meeting, war erupts immediately. In Conquest, Corrin returns to Nohr and joins their siblings to invade Hoshido. The journey reveals that King Garon's children are being manipulated into cruelty by the dragon Orochi, who seeks to use the conflict to regain his strength through bloodshed. Revelation sees Corrin staying in Hoshido to fight against a Nohrian army led by their own siblings. This path uncovers that the war is fueled by the dark influence of the dragons and the desperation of the Nohrians who have been cut off from the world for centuries. The Dragon arc offers a third way where Corrin rejects both nations, forming an alliance with allies from both sides to confront Orochi directly. This path emphasizes unity over conquest, leading to a final battle against the ancient dragons in their spirit realm.
Did You Know?
- The three story arcs are not just different endings but entirely separate campaigns with unique characters and plot beats.
- Corrin's gender is chosen by the player at the start of the game, affecting dialogue but not the core narrative outcome.
- Princess Hinoka is a key figure in Hoshido's resistance and is never mistaken for Nohrian royalty; the exchange program involves Corrin and Azura, not Hinoka.
- Revelation was originally released as downloadable content before being included in standard editions, serving as the definitive third path rather than a secret 'Dragon' route.
More in Campaigns & Arcs
Elsewhere in the Fire Emblem universe
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